Blender Game Engine: Beginner's Guide
by Victor Kuller Bacone

Use Blender to create a complete 3D video game
Ideal entry level to game development without the need for coding
No programming or scripting required
What you will learn from this book
How to control game characters
Setting up a complete game level
Creating spawn points for your player character
Modify enemy behavior without needing to use scripts
Set up collision detection and enemy AI
Import freely available 3D game assets for use in your game
How to master Blender's logic editor
Blender Game Engine is the part of the Blender 3D editor used to create actual 3D video games. It’s the ideal entry level game development environment because you don’t even need to learn to program. Create a complete game using Blender’s innovative logic bricks.
Blender Game Engine: Beginner’s Guide is the ideal introduction to game development. Using only logic bricks, the reader will create a complete game in Blender. By the end of the book the reader will be able to use their skills to create their own 3D games.
Approach
Create a complete game step by step with no previous experience necessary. Practical tutorials take you through the entire process from beginning to end.
Who this book is for
If you have used Blender before but never got to grips with the Blender Game Engine (BGE), this book is for you. If you have tried and failed with other game development environments, or if scripting is not your strong point, this is where you should start.
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Publisher: Packt Publishing
Page Count (est.): 220
ISBN10: 1849517029
ISBN13: 9781849517027
Cover: Paperback
Pub Date: 9/27/2012