Create eight fun 2d games.
Understand how to structure your code, your data structures and how to set up the control flow of a modern 2D game
Learn how to deploy your games to iOS, Android, XNA (Xbox, Windows Phone 7) and desktop platforms (Windows, OSX)
What you will learn from this book:
Implement collision detection and optimize it for mobile devices
Handle game controls via touch, keyboard, mouse and accelerometer input
Load and playback sound effects and music
Sign your applications and publish them to different markets
Use 3rd party modules like the fantomEngine game framework to speed up your game development process
Store the data of your different game objects effectively in lists, stacks and classes
Structure your monkey script into separate objects and files so your code is better maintainable
Save and load application states and load level data from text files
Unless otherwise noted above, most orders ship within 1 to 2 days. We will promptly notify you if there is a stock problem with any items on your order and provide you with an estimated delivery date. If you have a firm need by date, please provide such information in the comment section at checkout.
Publisher: Packt Publishing
Page Count (est.): 373
Pub Date: 4/22/2012