Graphics Programming

Beginning WebGL for HTML5: <br>by Brian Danchilla
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Building Web Applications with SVG: <br>by David Dailey, Jon Frost, Domenico Strazzullo
List price: $34.99
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Computer Graphics, Third Edition: Principles and Practice<br>by John F. Hughes, Andries van Dam, Morgan McGuire, David F. Sklar, James D. Foley, Steven K. Feiner, Kurt Akeley
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Generative Art: A practical guide using Processing<br>by Matt Pearson
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Getting Started with Processing: <br>by Casey Reas, Ben Fry
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OpenGL ES 2.0 Programming Guide: <br>by Aaftab Munshi, Dan Ginsburg, Dave Shreiner
List price: $59.99
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OpenGL Programming Guide, Eighth Edition: The Official Guide to Learning OpenGL, Versions 4.1<br>by Dave Shreiner, The Khronos OpenGL ARB Working Group, Bill Licea-Kane, Graham Sellers
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OpenGL SuperBible, Sixth Edition: Comprehensive Tutorial and Reference<br>by Grahan Sellers, Richard S. Wright, Nicholas Haemel
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OpenSceneGraph 3 Cookbook: <br>by Rui Wang, Xuelei Qian
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Processing, 2nd Edition: Creative Coding and Generative Art in Processing 2<br>by Ira Greenberg, Dianna Xu, Deepak Kumar
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Professional WebGL Programming: Developing 3D Graphics for the Web<br>by Andreas Anyuru
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WebGL Programming Guide:  Interactive 3D Graphics Programming with WebGL<br>by Kouchi Matsuda, Rodger Lea
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WebGL: Up and Running: Building 3D Graphics for the Web<br>by Tony Parisi
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